Here's a few model drawings from my Monday Life Drawing class with Stephen Gaffney. I'm still kinda rusty, but I'm gradually getting there.
Monday, October 19, 2009
Saturday, October 10, 2009
For my Toy Design class, we have to sculpt a "collectible figure" of an original character out of Sculpey modeling clay. Since I have no concept of how to think up something new, I chose a character from my cast of ol' reliables, Randy (whom I've been focusing on a bit too much lately).
Using some tin foil & a poorly-constructed metal armature as a base, I began to sculpt him. Here's what I got after about an hour:
& here's after about another hour's worth of work:
While I have used Sculpey in the past (during my few years of learning at Hofstra University's saturday cartoon classes), I never sculpted anything of this magnitude before. I have to admit, it's difficult, but lots of fun!
The hardest part for me is smoothing out all the rough edges & bumpy areas. It takes plenty of Sculpey, & even more patience. Still, it's really cool seeing your character(s) in 3D like this.
I based it roughly off a picture I posted not too long ago. I definitely took a few liberties when translating it to 3D, but it still kinda has that charm. In fact, there's some things I like more about the figure than the original drawing.
I'll probably be working on it a bit more tomorrow night before my class on Monday. Sadly, I have no place to bake it at the moment, so he'll stay soft & colorless until I can find a suitable place to bake him.