Showing posts with label For the Birds. Show all posts
Showing posts with label For the Birds. Show all posts

Tuesday, October 4, 2011

Oh Yeah, I started a Webcomic...and Work Too



I started my webcomic a few weeks ago. "Why didn't I post about it here sooner?", you ask? I wanted to leave my friend Shelley's interview up on the front page for as long as possible so people could see it.

Anyway, I started posting it a few weeks back, and it's been a lot of fun! Shannon's doing the coloring and it's looking better than I expected it would! I'm learning something new with each strip and it's really the only non-work related artwork I've been doing recently. I started working at Titmouse (SuperJail!, Metalocalypse, etc.) here in NYC earlier this month, and it's been going okay. I work 5 days a week, so my only window for outside drawing is either on the 40 minute commute in and out of the city (when the trains aren't stuffed like a sardine can) or on the weekends.

Here's a link to the strip! : http://ftbcomic.blogspot.com/ (there's also a link on the side of the page over there -->

Right now the strip is put up on a temporary blog, but my friend Tara is helping me make a neat Comicpress site that I can transfer the strip over to. Then the old site will become sort of a work-in-progress/Livestream page for the comic. Should be done hopefully soon!

Here's some work-in-progress pics for the second strip:

1) Rough Comp/Blue Sketch


2) Character Tie-Down

3) Inks

4) Color (by Shannon)


It's a start...

Tuesday, June 7, 2011

What's in store for me this summer...



Well, besides that....

I just need to clean up and color those last couple of shots and it'll be all over. I want to start sending the film out to festivals and see if it has the legs for it. Sadly, I've been pretty preoccupied with stuff at home, so I haven't really had the time to put any more work into it. I just gotta bite the big bazooka and get it out of the way so I can move on to some of the new things I planned on doing.

While a lot of my friends have started working at some of the neat studios in the area, I decided to take a bit of a break. My body's been pretty wiped; I never really had a break since the summer of 2009. So I'm taking most of the summer off to relax and work on some stuff I've been putting off, like sculpture, kinetics and life drawing, which I never had time for over the past year.

Part of that time will be spent with my girlfriend Shannon, who's coming over to the East Coast for a month or so. I'll show her the sites, spend some quality time, and best of all, a trip to DISNEYWORLD!!! I'm really looking forward to it!

Another thing I've been planning for a while now, and now that I have a good chunk of time I can finally start working on it: my web comic! I've been writing out the story and will start drawing out some comics, which'll be posted on this new blog I started HERE. I'm gonna backlog a few comics so I have a bit of a head start, so I expect to start posting on a weekly basis starting in mid-late July. I'm really looking forward to it.

See you guys soon!

Friday, May 6, 2011

Storyboard to Film Comparison

I made a side-by-side comparison chart for my film. The images on the left are panels from my preliminary storyboard from last July, and the images on the right are from the finished film, 10 months later.



These few examples are special because they pretty much stayed the same from my first pass (albeit a few minor changes here and there). Not every shot in the film was copied verbatim from the storyboard. Some of my original ideas for how shots were going to be laid out were either too flat and uninteresting (like a Hanna-Barbera cartoon) or so complicated that it would've been a real pain to animate once I got up to layout and animation later on.

That's why it's always good to get a second opinion on things. That's why I had my thesis advisor (and good friend) Howard Beckerman help me out on every step of the process. To me, Howard was my "test audience" to see whether things were working or not. If he didn't understand what was going on, that's when I knew that I needed to make some changes so he would understand it.

Whenever I had an issue, I went to Howard for advice on how to fix it, and every time we would straighten things out so they worked. Sometimes it would be a minor tweak in the camera angle or a pose, and other times whole story ideas were thrown out the window. It's hard to let some things go, but for the sake of clarity it's important to fix things so the audience won't be left scratching their heads and asking questions.

Tuesday, May 3, 2011

CONTACT!

Here's a few selected images from my film.









I'll eventually post it up online, but I'm going to try to submit to a few festivals to see if it has the legs for it.

Or wings.

God, I hate bird puns.

Friday, April 29, 2011

Thesis Backgrounds

Hey, my thesis is done. Now I can sleep!

Here's all the backgrounds from my SVA thesis film! While I drew all of them, my girlfriend Shannon did all the color, so most of the credit should go to her for making it look so pretty and stuff.








Monday, March 21, 2011

Another Preview (and it's more than just one second this time)

Here's another little sneak peek at my short. It's Shot 17 (out of about 65) all roughed out and ready for cleanup.



It's a dialogue shot. One of many. The dialogue shots are usually the ones I hold off on, but nonetheless, this was one I really was looking forward to doing because of how juicy the dialogue was. Maybe I went a bit over the top with the physical acting, but I enjoyed doing it.

All the rough animation was done in Flash, and all my cleanup is being done in Toon Boom, which is a really great program. I'm gradually switching over to it from Flash, and for the better too!

Randy's voice was done by my friend Joshua Tomar, and he did a really spot-on job. Check out his website and take a listen to his voicework: http://tomamoto.com/voice/.

Friday, March 11, 2011

A Bird in Someone Else's Hand is Worth Every Penny

My Canadian friend Audrey Kare did a commission that was so amazing that I had to share it!

First the lineart:


Then the flats:

Throw on some shading:

And some extra bits and VOILA!


The best part about this was I watched her make this completely, from initial sketch to final color (except the shading, which came the next day). I definitely got a lot for my buck.

Audrey's artwork is simply astounding. Go check out her deviantArt gallery HERE. And while you're there, consider commissioning her for a few bucks. It's totally worth it!

Monday, February 28, 2011

Sunday, February 27, 2011

A Small Serving of 'Tideyouoverings'

A jazzy swamp critter:

An excuse to draw a dodo in turn-of-the-century driving clothes riding a vespa:


My explanation for Pooh's peculiar head shape:

And a perennial favorite; Pooh as a big, fat n' sweaty dynamo.

Wednesday, December 29, 2010

Animation Law and Pitch Books

Okay, lemme try making a more insightful post, rather than a "Hey, look what I did!" dog and pony show.

I just completed the 1st semester of my final year in college (wow...that went quick), and we've all been working on our thesis films. Because thesis takes up a good chunk of our time this year, the 4th year animation class schedule is much more limited compared to previous years. Besides thesis (which technically counts as a class, oddly enough) and any humanity, art history and/or elective classes that we neglected to take care of, there's only one other class each semester, the first being "Animation Law". It's pretty self-explanatory really. Copyright, lawyers, agents, all that legal mumbo-jumbo... at least thats what you'd expect from a class called "Animation Law", but I'm not going to open that can of worms today. That's a story for another day.

There were two assignments we needed to do to pass the class. One was to interview two animation professionals currently working in the business. Graciously, John Canemaker was kind enough to take time out to talk with me, but again, that's a story for another day. The other assignment was to create a pitch book.

-------------------------------------

For those out of the loop, a pitch book (or bible, depending on how devout you are) is a "pitch" to sell an idea or concept to a possible buyer or investor. Let's say you have an idea for an animated series and now you want to convince a studio or network to consider your idea, and if all goes well, pick up and produce your series. So how do you do that? With VISUAL AIDS of course! Lots of pretty pictures for network executives to ogle at, to give them the feeling that what you have will be the next Spongebob Squarepants or Phineas and Ferb, and eventually take it and turn it into other money-making cash cow of a franchise to milk 'til it's bone dry!

What? Too far? Ok, let me put it another way:

Think of your pitch book as a catalog. You have a product and you want to sell it. What do you use to grab the buyer's attention? Of course, cool pictures will grab their eye, but what will ultimately make them take the next step and actually buy it? Now it's your job to play the role of a salesman/storyteller to give them as much information to latch onto to convince them that they're getting more bang for their buck. So what do you give them?

Here's a bare bones outline of a pitch book:

1) Cover Page
2) Contact Information
3) Concept Summary
4) Character Bios & Line-up
5) Episode Premises
6) Bio Page

You can make a pitch book for a variety of things. For TV shows, for movies, for toy-lines, ANYTHING. For my pitch book, I decided to pitch a comic book series, like Asterix or Tintin, using my original characters. While it is a book series, it still follows the same basic guidelines of what a TV show pitch book would have. Below are select pages from my own pitch book. I omitted several pages because they had personal information on them, which would've included page #1:

#1) The Cover Page:

You know the phrase "Don't judge a book by it's cover". Well, that doesn't quite apply to a pitch book. Consider this: somewhere in Hollywood, a network executive/agent has 12 zillion pitch books piled up in his/her office. Among the endless plethora of possible TV series/movies/comics, what will make your pitch book stand out from all the rest?

The cover page (or title page) is what will initially grab the reader's attention. It's the eye-grabber that will want to make whoever's reading it want to stay and learn more about what you have to show. Your book doesn't have to be just black-ink on white paper. Get as creative as you want! Personalize it! I've heard stories of people decorating their pitch books in the most outlandish ways. Covering it in feathers, making it a pop-up book, burning the edges of the paper... You name it, somebody probably already did it. And sometimes it's not just the cover. Some people do it to the whole book. One of my classmates made her pitch book look like a crime case report, while another made her pitch book like a child's sketchbook done in crayon. It can be as imaginative as you want it to be.

For my pitch book, I combined 2 pages into one: The title page and...

#2) Contact Information

There have been stories of pitch books sent into a studio and were really great, but the bonehead who made it didn't put any of their contact information on it! "Who made this pitch book?!" Here's where you list all your contact info so whomever sees it can get back to you:

Your Name
Your Email
Your Phone Number(s)
Your website address
Your blog
etc.

It's up to you what or how much you want to put there. Also, this would be a good place to put down your copyright information, like this:

All characters, artwork © John Doe 2010
All Rights Reserved

*Also, in case you were curious, you can type a © if you press Option+G on a Mac.

#3) Concept Summary

Who? What? Where? When? Why? How?

Okay, what is your idea? Who are the characters? Where does this all take place? Here's where you describe your idea, either in a broad or detailed way. I like to think of it as the back cover of a video or the insert inside a book cover or the summary on a Wikipedia page. It tells the reader what they're getting into and what they should expect. Here's the back to a DVD that was within arm's reach:

"The clues are in, the chase is on, and the case of the century is about to break wide open in Disney's greatest little mystery in history! Let the creators of Aladdin and The Little Mermaid take you on an adventuresome journey through the cobblestone streets of 1887 London, where some suspicious "mousechief" is the suspenseful start to this thrilling musical adventure.

Olivia, the brave daughter of a beloved London toymaker, turns to Basil of Baker Street for help with her father's disappearance. Basil's jolly assistant Dr. Dawson and loyal dog Toby lend a hand...and nose... as they sniff out clues through their charming miniature world. The final chase leads to Professor Ratigan, a hardhearted criminal whom Basil must outwit to save all of Mousedom! ... full of unforgettable characters and spectacular animation - all leading to a climactic climb atop Big Ben - it's elementary who you'll want to watch again and again... The Great Mouse Detective!"

"Wow! "Adventurous journey"? "Cobblestone streets of 1887 London"? "Climactic climb atop Big Ben"? Oh my sweet loving saviour! I'm so curious, I want to see MORE!"

In two paragraphs, the story, the characters and the setting are all briefly summarized, and now you know that you're going to see a movie about crime-solving mice rather than aliens, zombies or teenage vampires.

Here's my very brief summary page:

Brief? Yes. Vague? Yes. But at least it's something for the reader to grab onto.

For your summary, you can also include your inspirations, what you expect to give and/or who this particular movie/series/toy is aimed towards (or demographic). Here's mine, which I put on it's own page with some FULL-COLOR ARTWORK to further grab your attention!

#4) Character Bios & Line-Up

Ok, now that you've explained what the story is about, it's time to delve into things a bit further. Go into further details about your characters, your settings and any visual aspects of your concept. It's probably better to devote a page or two to each character, but hey, I was strapped of time and energy when I made these (each of these sketches were done in about 4 minutes):



It's also good to include model sheets of the characters, as well as a line-up to show their sizes in relation to each other. You should also devote pages for possible secondary or tertiary characters, backgrounds/settings, props, etc. The more you have, the more the potential buyer can latch onto.

#5) Episode Premises

If your developing a TV show or something that's planned on having multiple episodes or stories, you should include some examples of possible storylines or episodes. Just like with the main summary, write each episode out in very general terms. Think of an episode summary like a slightly more-elaborate TV Guide listing:

For a TV pitch book, it's good to have at least 6-8 examples. Like I said earlier, the more you have, the better.

And finally, there's the...

#6) Bio Page

You've told them all about your concept, your characters, your episodes... Now it's time to tell them more about YOU. Here's your "About the Author" page. Talk about your accomplishments, your experience (previous jobs, projects, etc.) and what you like to do. Don't write your life story, just give them a taste of who you are and what you do. For once, here's where you can appropriately brag about yourself. And don't forget to put a picture of yourself there too.

------------------

My pitch book is more like a pitch pamphlet, but it gets the point across. If I was making a REAL pitch book and not just an assignment to pass the class, I would've put so much more time and energy into it. More pictures, more pages, more write-ups... but that's for another time.

Also, just to make sure:

ALL CHARACTERS, CONCEPTS AND ARTWORK © MICHAEL J. RUOCCO - 2010
ALL RIGHTS RESERVED.

Option+G, what would I do without you?

Sunday, December 26, 2010

Socializing at the Thirsty Gull

Here's a picture for a pitch book I made for my Animation Law class (which I'll post a few pages of later on). I consider this the 'highlight' of the assignment, not because of I'm proud of the drawing...


...but because I'm proud of Shannon's superb job coloring it! She really brings depth and atmosphere to it.



She uses an old Wacom Graphire Tablet. I had a Graphire years ago, and it was a real terror to use. She's been using her's for years, and now it's barely holding itself together. So for Christmas, I splurged and bought her a brand-spanking new Bamboo tablet. She's enjoying the hell out of it, and I'm definitely glad she is.

I hope you all had a good holiday too!

Saturday, October 16, 2010

Animatic Sneaks

I've been busy as hell these past few weeks (and will be for some time to come), so here's a couple sneak peek images from my recently finished "revised" animatic to tide you over.






I've made a few important changes throughout the film, so consider about 45% of the previously-posted storyboard to be "obsolete". Also, I cut a minute's worth of footage out, which makes me really happy.

I've been using Toon Boom Storyboard Pro for the animatic, which I can only describe as "Godly". It's easy to use and loads of fun to work with. It makes making animatics so much easier. Another nail in the coffin for FLASH.

Sunday, August 15, 2010

My Thesis Storyboard

Here's the first draft of my storyboard for my thesis film. If the drawings and descriptions are too small to see, click on them to direct you to my Flickr gallery, where you can see them full size. (I would put the larger size here, but the blog layout is too small for it to fit).



While drawing it out, I tried to make the drawings expressive and clear enough that you can pretty much tell what's going on without reading the dialogue or the action notes. It's a good thing to keep things like that in mind, since not everyone who'll eventually see my film will understand English.

I plan on making a revised, more fleshed-out version soon, but this was just to get things down on paper.

Wednesday, August 11, 2010

New Blog Banner

I never really thought my old banner was too good. I just put it up there as a temp. banner, and it ended up staying there for over a year. So I finally got around to making a new one.

I sketched this doodle of Randy kicking a pine cone...


...scanned it into the computer, cleaned it up in Sketchbook Pro...

... sent it over to Shannon to color (who did a fantastic job as always)...

Put it into a banner template, added text and VOILA! I liked the rough a lot, so I thought it would look keen to put it in the background too.

I really like how this drawing came out. I think there's some good flow in it. It feels more natural. Plus it's actually cleaned up, which I rarely have the patience to do usually.

And for those who miss the old banner, here it is, in all it's rushed, Flashy glory.



Thursday, August 5, 2010

A Little Background Work

Production on my thesis is revving up pretty soon, so I need to prepare myself for the oncoming onslaught of work that I'll be focusing on for the next 9 months or so. One of the things I'm working on are my background designs. Since landscapes and stuff like that aren't my forte', I need plenty of practice.


These two were roughly based on 2 scribbles I did in my storyboard. I sketched them out in about 10 minutes (each) and then sent them over to Shannon to color them for me. And she did a fantastic job of it, too! She told me that she never really colored backgrounds before, but these are marvelous for a first time. She'll definitely get plenty of practice at it, I'm sure!

While I'm definitely satisfied with the way these two came out, they're still experimental. I'm not quite sure which way I plan on going as far as execution. What I'd really like to do is make them look like something out of a Disney Winnie-the-Pooh feature. I find those to be the most charming and welcoming backgrounds Disney ever did. You just want to walk through that forest. Check out a few here at Rob Richard's fantastic blog!

Here's a few examples from Pooh's Heffalump Movie that I quickly snagged.











I don't wish to go into THAT much detail in my thesis (I'd never finish it if I even attempted to), but this is what I'm using as a reference to inspire me. Its sort of a point to bounce off of.

Over the course of the next year, I plan on posting bits and pieces from my thesis as I go. Backgrounds, storyboards, concept art, rough animation tests, etc. So consider this place a "production blog" from now until next May.